Experience:
Driftwood Studios — Allelon
Aug 2025 – May 2026
Design Lead - Unreal Engine 5.6
Owned end-to-end level design for 2 levels from concept through playable builds, covering flow, conveyance, and narrative staging.
Authored annotated design documents that reduced cross-team revision cycles during sprint reviews.
Iterated layouts based on playtesting data, improving navigation clarity and player pacing per session review feedback.
Wanderlust Studios — Ravenous Sky
March 2026 – Present
Contract Level Designer - Unreal Engine 5.7
Worked on protype level, integrating mechanics & systems during active production.
Set dressing the levels to reflect destroyed state of the environments that also meet design goals and don’t disrupt gameplay.
Cloudweaver Studios — Pursuit of Knowledge
Apr 2025 – Aug 2025
Level Designer - Unity 2022.3.37f1 LTS
Led design of 3 interconnected exploration levels with puzzle integration from blockout to final pass.
Achieved target performance budgets via lighting bakes and geometry optimization, clearing QA with no critical issues.
Resume
Hello, my name is Cristian Butuceanu. I’m a Digital Media student at the University of Central Florida specializing in level design, with a strong passion for level design and worldbuilding. I love creating immersive, story driven environments where mechanics, atmosphere, and art work together to shape memorable player experiences.
I have experience with both Unity, Unreal Engine, and VR/AR development, and I’m actively expanding my skills through several ongoing projects so expect more work soon.
I’ve been making games since I was young, starting with simple stories in Scratch and later creating levels in Geometry Dash and Mario Maker. That early curiosity grew into a commitment to crafting meaningful, enjoyable experiences for players.
Mystic Die Studios — Reconnection
June 2026 – Present
Design Lead - Unreal Engine 5.7
Tools & Skills
Design Skills
Whiteboxing
Environmental Lighting
Iterative Design
Design Documentation
Set Dressing
Optimization
Tools & Engines
Unreal Engine 5
Blueprint Scripting
Unity
C#
Miro
Photoshop